Class IntegrityBossMusicHandler
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public final class IntegrityBossMusicHandler
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Field Summary
Fields Modifier and Type Field Description private final IntegrityBossState
phase
private Boolean
hasPlayedPhase3Initial
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Constructor Summary
Constructors Constructor Description IntegrityBossMusicHandler()
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Method Summary
Modifier and Type Method Description final IntegrityBossState
getPhase()
final Boolean
getHasPlayedPhase3Initial()
Basically, the phase 3 track has a sort of "intro", so we need to use this flag to make sure we switch to the loop when we need to. final Unit
setHasPlayedPhase3Initial(Boolean hasPlayedPhase3Initial)
Basically, the phase 3 track has a sort of "intro", so we need to use this flag to make sure we switch to the loop when we need to. -
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Method Detail
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getPhase
final IntegrityBossState getPhase()
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getHasPlayedPhase3Initial
final Boolean getHasPlayedPhase3Initial()
Basically, the phase 3 track has a sort of "intro", so we need to use this flag to make sure we switch to the loop when we need to.
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setHasPlayedPhase3Initial
final Unit setHasPlayedPhase3Initial(Boolean hasPlayedPhase3Initial)
Basically, the phase 3 track has a sort of "intro", so we need to use this flag to make sure we switch to the loop when we need to.
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