Class MazeShadowsRenderer
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net.minecraft.client.renderer.entity.RenderLayerParent
public final class MazeShadowsRenderer extends HumanoidMobRenderer<MazeShadowsEntity, HumanoidModel<MazeShadowsEntity>>
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Field Summary
Fields Modifier and Type Field Description protected final HumanoidModel<MazeShadowsEntity>
model
protected final List<RenderLayer<MazeShadowsEntity, HumanoidModel<MazeShadowsEntity>>>
layers
protected final EntityRenderDispatcher
entityRenderDispatcher
private final Font
font
protected final Float
shadowRadius
protected final Float
shadowStrength
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Constructor Summary
Constructors Constructor Description MazeShadowsRenderer(EntityRendererProvider.Context context)
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Method Summary
Modifier and Type Method Description ResourceLocation
getTextureLocation(MazeShadowsEntity entity)
Boolean
isShaking(MazeShadowsEntity entity)
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Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderLeash, renderNameTag, shouldRender
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Methods inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, getAttackAnim, getBob, getFlipDegrees, getModel, getRenderType, getWhiteOverlayProgress, isBodyVisible, render, scale, setupRotations
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Methods inherited from class net.minecraft.client.renderer.entity.MobRenderer
getShadowRadius, shouldShowName
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Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Method Detail
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getTextureLocation
ResourceLocation getTextureLocation(MazeShadowsEntity entity)
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isShaking
Boolean isShaking(MazeShadowsEntity entity)
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